16 June 2013

Pinpoint, another approach for presentation

Previously I've tried fluxus for live presentation using a basically game engine + scheme scripting. Due to unresolved issue and the need to learn new language, I'm giving up and looking for much simpler alternative despite I still consider fluxus as a novel apps with no equal alternative.

Pinpoint is small, light and opengl accelerated presentation tool with a kind of magicpoint approach (you write down tagged text representation). It's similar to OSG's Present3D which is between pinpoint and fluxus in term of features, but Present3D require you to write a not-that-readable XML file instead which is nasty without the help of WYSIWYG editor. Pinpoint is simple, it has no advanced timeline/layer like in office software and geared for quick and dirty presentation. Pinpoint also feature extendable transition FX system (powered by clutter) by writing your own FX via loadable json file.

Here you go:

Static build win32, patched to make it more standalone :-)
download: pinpoint and sample+patch

- to test just drag and drop introduction.pp to pinpoint.exe
- no video support (I'm still figuring out how to build gst-ffmpeg statically) seems played but not rendered by cluttersink
- image support: png, jpg, gif
- basic FX are bundled in the executable, if you make new fx put the json file alongside the executable
- export: pdf only
- pinpoint.exe has console window, pinpointw.exe doesn't
- if you want to compile it yourself, please use gnome libraries released circa 2011 and avoid cairo 1.12.x

see their homepage to learn how to write a presentation file https://live.gnome.org/Pinpoint

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