Not exactly what I want to write, but I have skipped the whole month now. Last weekend I tried latest mypaint and things are out of my reach. I couldn't build it normally at all and quite lost in the scons scripts but nonetheless I managed to made it. Still
http://gna.org/bugs/?19948 (I'd personally call this release blocker for Windows) is here to stay. I try read the commits which trigger this windows specific bug but it seems to be a part of larger internal changes in mypaint.
So guys it would be nice if someone step up and fix this annoying bug, your help is greatly appreciated!
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mypaint |
Sorry about the lame void in the shot (gosh that's XP still living?), I have made some nice technical sketches but when I hit F10 (resize to fir) all my drawing has lost in space. Current MyPaint get basic pseudo-vector ability which great for prototyping, symmetry mode and more supported colorspace. Actually there is several performance-related experimental features that can be enabled but I'm not getting there at the moment.
About the future of MyPaint well this is just an opinion, a speculation from experience. With MyPaint migrate to gtk-3 thus using pygi (and possibly python-3), It would be most tedious migration I've ever seen before for Windows platform, I meant where is PyGI now? Not even a release yet... and GTK-3? usable but not ready. Lets just hope Windows get some priority in the upstream sooner.
The dreaded question is how gtk-3 handle tablet this time? with gtk-2 there are many users complaining about their tablet which likely gdk<->wintab issue and since gtk is a gnome project (a dominant linux GUI), priority for other platform is somewhat lower than other cross-platform GUI. In the past decent releases has been fewer too. From interface point of view, last time I checked (gtk 3.4.4), it's already native themed but I can't made it work with mypaint since my experimental pygi build can't deal with gtkbuilder (maybe because I use 64bit off_t and time_t which is ABI breaking?). Anyway it still a bit early for pygi in windows...->
This build here is a manual build and unlikely I will maintain that build environment anymore.
MyPaint_011212git.7z
Test and report bugs! your reports are very valuable in the release process, I believe the lag bug is workaround-able.